﻿package org.dm.3d.object.Bitmap 
{
	import org.dm.3d.geom.Num3D;
	/**
	 * ...
	 * @author Scott
	 */
	public class roundMap 
	{
		public var pos:Num3D;
		public var opos:Num3D;
		public var speed:Num3D;
		public var acceleration:Num3D;
		public var radius:Number;
		public var damping:Number = .95;
		public var visable:Boolean = true;
		
		public function roundMap(pradius:Number, ppos:Num3D )
		{
			radius = pradius;
			pos = ppos;
			speed = new Num3D();
			acceleration = new Num3D();
			opos = new Num3D();
		}		
	}
	
}